I presume You added Your collada ( dae ) model like presented on the aframe docs:
<a-scene>
<a-assets>
<a-asset-item id="head" src="/path/to/head.dae"></a-asset-item>
</a-assets>
<a-entity collada-model="#head"></a-entity>
</a-scene>
To texture the model, You either need to:
1. Make a reference to the texture in the material of the entity.
In <a-assets>
make an img reference: <img id="texture" src="head.jpg">
then in Your entity declare the material:
<a-entity collada-model="#head" material="#texture"></a-entity>
2. upload Your model with the texture to clara.io, convert it to a json(threejs) model, and make sure the references in the json file are correct, then load the model on the <a-scene>
. I did it by placing a script in a registered
component:
var objectLoader = new THREE.ObjectLoader();
objectLoader.load("untitled-scene.json", function ( obj ) {
sceneEl.object3D.add( obj );
obj.scale.set(10,1,010);
obj.rotation.set(0,179,0);
obj.position.set(0,0,10);
} );
If the issue still happens, please provide more information about Your code.
NOTE: i often received .tga textures, make sure its a .png or .jpg, .tga's won't work if You won't use a tga loader as kevinngo explained here. Nonetheless if it's a tga issue, the head would be black as noted in the link.
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