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in Technique[技术] by (71.8m points)

c - I can't modify a variable in a function so when it return to the main the condition of while is never satisfied

Basically i want the variable 'End' to control the while loop. In the while loop there is a function called to check multiple things (Is the game tic tac toe) when the function see a tris or the table full (tie) it should change the variable 'End' to -1 if someone wins or -2 if is a draw so the game should end. (This doesn't happen)


                printf("TURN %u
", COUNT);      //conta turno (inglese)

                printf("Player %d:
", Start_Num);      //giocata player1
                printf("ROW: ");
                scanf("%u", &ROW);
                    if (ROW > 2){
                        puts("ENTER A VALID VALUE (BETWEEN 0 AND 2)");  //decisione mossa
                        scanf("%u", &ROW);
                    }
                printf("COLUMN: ");
                scanf("%u", &COLUMN);
                    if (COLUMN > 2){
                        puts("ENTER A VALID VALUE (BETWEEN 0 AND 2)");
                        scanf("%u", &COLUMN);
                    }
                    if (Start_Num == 1){                    //assegnazione mossa all'array
                        TABLE[ROW][COLUMN] = P1_SIGN;
                         }
                    else {  
                        TABLE[ROW][COLUMN] = P2_SIGN;
                    }

                Print_Table_Full(TABLE);        //funzioni
                Verify_Win_Or_Tie(TABLE, P1_SIGN, P2_SIGN, End, Counter_Obj);
                


                    COUNT++;
            } 

The while loop is incomplete but it should work anyway



    if(TABLE[0][0] && TABLE[0][1] && TABLE[0][2] == P1_SIGN){   //prima riga
                puts("PLAYER 1 WINS
");  
                End = -1;                                //valore di vincita
    }
    if(TABLE[0][0] && TABLE[0][1] && TABLE[0][2] == P2_SIGN){
                puts("PLAYER 2 WINS
");
                End = -1;
    }

     if(TABLE[1][0] && TABLE[1][1] && TABLE[1][2] == P1_SIGN){   //seconda riga
                puts("PLAYER 1 WINS
");   
                End = -1; 
    }
    if(TABLE[1][0] && TABLE[1][1] && TABLE[1][2] == P2_SIGN){
                puts("PLAYER 2 WINS
");
                End = -1;
    }

     if(TABLE[2][0] && TABLE[2][1] && TABLE[2][2] == P1_SIGN){   //terza riga
                puts("PLAYER 1 WINS
");
                End = -1;    
    }
    if(TABLE[2][0] && TABLE[2][1] && TABLE[2][2] == P2_SIGN){
                puts("PLAYER 2 WINS
");
                End = -1;
    }

    if(TABLE[0][0] && TABLE[1][0] && TABLE[2][0] == P1_SIGN){   //prima colonna
                puts("PLAYER 1 WINS
");  
                End = -1; 
    }
    if(TABLE[0][0] && TABLE[1][0] && TABLE[2][0] == P2_SIGN){
                puts("PLAYER 2 WINS
");
                End = -1;
    }

     if(TABLE[0][1] && TABLE[1][1] && TABLE[2][1] == P1_SIGN){   //seconda colonna
                puts("PLAYER 1 WINS
");  
                End = -1;  
    }
    if(TABLE[0][1] && TABLE[1][1] && TABLE[2][1] == P2_SIGN){
                puts("PLAYER 2 WINS
");
                End = -1;
    }

     if(TABLE[0][2] && TABLE[1][2] && TABLE[2][2] == P1_SIGN){   //terza colonna
                puts("PLAYER 1 WINS
"); 
                End = -1;
    }
    if(TABLE[0][2] && TABLE[1][2] && TABLE[2][2] == P2_SIGN){
                puts("PLAYER 2 WINS
");
                End = -1;
    }


    if(TABLE[0][0] && TABLE[1][1] && TABLE[2][2] == P1_SIGN){    //diagonale 1 
                puts("PLAYER 1 WINS
");
                End = -1;
    }

    if(TABLE[0][0] && TABLE[1][1] && TABLE[2][2] == P2_SIGN){
                puts("PLAYER 2 WINS
");
                End = -1;
    }

    if(TABLE[0][2] && TABLE[1][1] && TABLE[2][0] == P1_SIGN){    //diagonale 2
                puts("PLAYER 1 WINS
");
                End = -1;
    }

    if(TABLE[0][2] && TABLE[1][1] && TABLE[2][0] == P2_SIGN){
                puts("PLAYER 2 WINS
");
                End = -1;
    }
    
        for(size_t i = 0; i < 3; i++){
            for(size_t j = 0; j < 3; j++){
                if(TABLE[i][j] == 'X' || TABLE[i][j] == 'O'){
                       Counter_Obj++;
                }   
               
            }
        }
        
        if (Counter_Obj == 9){
            puts("DRAW!");
            End = -2;
        }

return End;  
}

I even tried to use pointers. The variable End was

int End = 0;

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1 Answer

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by (71.8m points)

As someone already pointed out in the comments, I'm not sure if your if conditions are doing what you think they're doing.

if(TABLE[0][0] && TABLE[0][1] && TABLE[0][2] == P1_SIGN){   //prima riga
                puts("PLAYER 1 WINS
");  
                End = -1;                                //valore di vincita
}

At the moment this piece of code, for example, is checking if TABLE[0][0] and TABLE[0][1] are (EDIT:) !=0 and if TABLE[0][2] is equal to P1_SIGN. If this is how it supposed to work it's fine, either way you should change all your if like suggested in the comments (by @MikeCAT).

Another important thing is how you're using your function. You're returning a value (End) but not storing it anywhere, so you should do:

int result = Verify_Win_Or_Tie(TABLE, P1_SIGN, P2_SIGN, End, Counter_Obj);

Or, if you prefer to use pointers:

/* function now returns void */
void Verify_Win_Or_Tie(char TABLE[][T], char P1_SIGN, char P2_SIGN, int* End, unsigned int Counter_Obj) // now End is a pointer to int
{
    if(TABLE[0][0] && TABLE[0][1] && TABLE[0][2] == P1_SIGN){   //prima riga
                puts("PLAYER 1 WINS
");  
                // updating pointed value
                *End = -1;                                //valore di vincita
    }

    /* rest of code */
}

How to use it on main:

Verify_Win_Or_Tie(TABLE, P1_SIGN, P2_SIGN, &End, Counter_Obj); // passing address of End

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